Sunday, August 7, 2011

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Saturday, August 6, 2011

What is love?

Our favorite description of love is from the movie Captain Corelli's Mandolin:

 When you fall in love, it is a temporary madness. It erupts like an earthquake, and then it subsides. And when it subsides, you have to make a decision. You have to work out whether your roots are become so entwined together that it is inconceivable that you should ever part. Because this is what love is. Love is not breathlessness, it is not excitement, it is not the desire to mate every second of the day. It is not lying awake at night imagining that he is kissing every part of your body. No... don't blush. I am telling you some truths. For that is just being in love; which any of us can convince ourselves we are. Love itself is what is left over, when being in love has burned away... (Iannis to Pelagia) Note: there are two versions of this quote, one from the book and a slightly different version from the movie.

Monday, August 1, 2011

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Monday, July 25, 2011

Motherboard

A motherboard, like a backplane, provides the electrical connections by which the other components of the system communicate, but unlike a backplane, it also connects the central processing unit and hosts other subsystems and devices.
A typical desktop computer has its microprocessor, main memory, and other essential components connected to the motherboard. Other components such as external storage, controllers for video display and sound, and peripheral devices may be attached to the motherboard as plug-in cards or via cables, although in modern computers it is increasingly common to integrate some of these peripherals into the motherboard itself.
An important component of a motherboard is the microprocessor's supporting chipset, which provides the supporting interfaces between the CPU and the various buses and external components. This chipset determines, to an extent, the features and capabilities of the motherboard.
Modern motherboards include, at a minimum:
  • sockets (or slots) in which one or more microprocessors may be installed[3]
  • slots into which the system's main memory is to be installed (typically in the form of DIMM modules containing DRAM chips)
  • a chipset which forms an interface between the CPU's front-side bus, main memory, and peripheral buses
  • non-volatile memory chips (usually Flash ROM in modern motherboards) containing the system's firmware or BIOS
  • a clock generator which produces the system clock signal to synchronize the various components
  • slots for expansion cards (these interface to the system via the buses supported by the chipset)
  • power connectors, which receive electrical power from the computer power supply and distribute it to the CPU, chipset, main memory, and expansion cards.[4]
The Octek Jaguar V motherboard from 1993.[5] This board has few onboard peripherals, as evidenced by the 6 slots provided for ISA cards and the lack of other built-in external interface connectors.
Additionally, nearly all motherboards include logic and connectors to support commonly used input devices, such as PS/2 connectors for a mouse and keyboard. Early personal computers such as the Apple II or IBM PC included only this minimal peripheral support on the motherboard. Occasionally video interface hardware was also integrated into the motherboard; for example, on the Apple II and rarely on IBM-compatible computers such as the IBM PC Jr. Additional peripherals such as disk controllers and serial ports were provided as expansion cards.
Given the high thermal design power of high-speed computer CPUs and components, modern motherboards nearly always include heat sinks and mounting points for fans to dissipate excess heat.

Moniter

A monitor or display (sometimes called a visual display unit) is an electronic visual display for computers. The monitor comprises the display device, circuitry, and an enclosure. The display device in modern monitors is typically a thin film transistor liquid crystal display (TFT-LCD) thin panel, while older monitors use a cathode ray tube about as deep as the screen size.
The first computer monitors used Cathode ray tubes (CRTs), which was the dominant technology until they were replaced by LCD monitors in the 21st Century.
Originally, computer monitors were used for data processing while television receivers were used for entertainment. From the 1980s onwards, computers (and their monitors) have been used for both data processing and entertainment, while televisions have implemented some computer functionality. The common aspect ratio of televisions, and then computer monitors, has also changed from 4:3 to 16:9.

Joystick

A joystick is an input device consisting of a stick that pivots on a base and reports its angle or direction to the device it is controlling. Joysticks, also known as 'control columns', are the principal control in the cockpit of many civilian and military aircraft, either as a center stick or side-stick. They often have supplementary switches on them to control other aspects of the aircraft's flight.
Joysticks are often used to control video games, and usually have one or more push-buttons whose state can also be read by the computer. A popular variation of the joystick used on modern video game consoles is the analog stick. Joysticks are also used for controlling machines such as cranes, trucks, underwater unmanned vehicles, wheelchairs, surveillance cameras and zero turning radius lawn mowers. Miniature finger-operated joysticks have been adopted as input devices for smaller electronic equipment such as mobile phones.

Mouse

In computing, a mouse is a pointing device that functions by detecting two-dimensional motion relative to its supporting surface. Physically, a mouse consists of an object held under one of the user's hands, with one or more buttons. It sometimes features other elements, such as "wheels", which allow the user to perform various system-dependent operations, or extra buttons or features that can add more control or dimensional input. The mouse's motion typically translates into the motion of a cursor on a display, which allows for fine control of a graphical user interface.

Keyboard

In computing, a keyboard is a typewriter-style keyboard, which uses an arrangement of buttons or keys, to act as mechanical levers or electronic switches. Following the decline of punch cards and paper tape, interaction via teletype-style keyboards became the main input device for computers.
Despite the development of alternative input devices, such as the mouse, touchscreen, pen devices, character recognition and voice recognition, the keyboard remains the most commonly used and most versatile device used for direct (human) input into computers.
A keyboard typically has characters engraved or printed on the keys and each press of a key typically corresponds to a single written symbol. However, to produce some symbols requires pressing and holding several keys simultaneously or in sequence. While most keyboard keys produce letters, numbers or signs (characters), other keys or simultaneous key presses can produce actions or computer commands.
In normal usage, the keyboard is used to type text and numbers into a word processor, text editor or other program. In a modern computer, the interpretation of key presses is generally left to the software. A computer keyboard distinguishes each physical key from every other and reports all key presses to the controlling software. Keyboards are also used for computer gaming, either with regular keyboards or by using keyboards with special gaming features, which can expedite frequently used keystroke combinations. A keyboard is also used to give commands to the operating system of a computer, such as Windows' Control-Alt-Delete combination, which brings up a task window or shuts down the machine. It is the only way to enter commands on a command-line interface.

CPU


The central processing unit (CPU) is the portion of a computer system that carries out the instructions of a computer program, and is the primary element carrying out the functions of the computer or other processing device. It carries out each instruction of the program in sequence, to perform the basic arithmetical, logical, and input/output operations of the system. In other words, the CPU is the "brains" of the computer. The term has been in use in the computer industry at least since the early 1960s.[1] The form, design and implementation of CPUs have changed dramatically since the earliest examples, but their fundamental operation remains much the same.
On large machines, CPUs require one or more printed circuit boards. On personal computers and small workstations, the CPU is housed in a single chip called a microprocessor. Since the 1970's the microprocessor class of CPUs has almost completely overtaken all other CPU implementations.
The CPU itself is an internal component of the computer. Modern CPUs are small and square and contain multiple metallic connectors or pins on the underside. The CPU is inserted directly into a CPU socket, pin side down, on the motherboard.
Each motherboard will support only a specific type or range of CPU so that one has to check the motherboard manufacturer's specifications before attempting to replace or upgrade a CPU. Modern CPUs also have an attached heat sink and small fan that go directly on top of the CPU to help dissipate heat.
Two typical components of a CPU are the arithmetic logic unit (ALU), which performs arithmetic and logical operations, and the control unit (CU), which extracts instructions from memory and decodes and executes them, calling on the ALU when necessary.

Floppy Disk


A floppy disk is a data storage medium composed of a disk of thin and flexible magnetic storage medium, sealed in a square or rectangular plastic carrier lined with fabric that removes dust particles. They are read and written by a floppy disk drive (FDD).
Invented by IBM, floppy disks in 3.5-inch (89 mm), 5.25-inch (133 mm) and 8-inch (200 mm) forms were an ubiquitous form of data storage and exchange from the mid-1970s to the 2000s.[1]
While floppy disk drives still have some limited uses, especially with legacy industrial computer equipment, they have been superseded by data storage methods with much greater capacity, such as USB flash drives, portable external hard disk drives, optical discs, memory cards, and computer network

Hard Disk

A hard disk drive (HDD; also hard drive or hard disk)[2] is a non-volatile, random access digital data storage device. It features rotating rigid platters on a motor-driven spindle within a protective enclosure. Data is magnetically read from and written to the platter by read/write heads that float on a film of air above the platters.
Introduced by IBM in 1956, hard disk drives have decreased in cost and physical size over the years while dramatically increasing in capacity. Hard disk drives have been the dominant device for secondary storage of data in general purpose computers since the early 1960s.[3] They have maintained this position because advances in their recording density have kept pace with the requirements for secondary storage.[3] Today's HDDs operate on high-speed serial interfaces; i.e., serial ATA (SATA) or serial attached SCSI (SAS).

ROM

Read-only memory (ROM) is a class of storage medium used in computers and other electronic devices. Data stored in ROM cannot be modified, or can be modified only slowly or with difficulty, so it is mainly used to distribute firmware (software that is very closely tied to specific hardware, and unlikely to need frequent updates).
In its strictest sense, ROM refers only to mask ROM (the oldest type of solid state ROM), which is fabricated with the desired data permanently stored in it, and thus can never be modified. Despite the simplicity, speed and economies of scale of mask ROM, field-programmability often make reprogrammable memories more flexible and inexpensive. As of 2007, actual ROM circuitry is therefore mainly used for applications such as microcode, and similar structures, on various kinds of digital processors (i.e. not only CPUs).
Other types of non-volatile memory such as erasable programmable read only memory (EPROM) and electrically erasable programmable read-only memory (EEPROM or Flash ROM) are sometimes referred to, in an abbreviated way, as "read-only memory" (ROM), but this is actually a misnomer because these types of memory can be erased and re-programmed multiple times[1]. When used in this less precise way, "ROM" indicates a non-volatile memory which serves functions typically provided by mask ROM, such as storage of program code and nonvolatile data.

RAM




Random-access memory (RAM) is a form of computer data storage. Today, it takes the form of integrated circuits that allow stored data to be accessed in any order with a worst case performance of constant time. Strictly speaking, modern types of DRAM are therefore not random access, as data is read in bursts, although the name DRAM / RAM has stuck. However, many types of SRAM, ROM, OTP, and NOR flash are still random access even in a strict sense. RAM is often associated with volatile types of memory (such as DRAM memory modules), where its stored information is lost if the power is removed. Many other types of non-volatile memory are RAM as well, including most types of ROM and a type of flash memory called NOR-Flash. The first RAM modules to come into the market were created in 1951 and were sold until the late 1960s and early 1970s. However, other memory devices (magnetic tapes, disks) can access the storage data in a predetermined order, because mechanical designs only allow this.